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Light Spells


Light: Type Physical

Spall Namepre-requisLevelIntSagMPPoints SkillPrice
LightNo One21815105233 Golds

Enables all within the vicinity of the caster to see clearly even in darkness Obvious use even for barbarians :p LH Temple-Kilhiam. Caster only, Duration: 10:00


Heal Light: Type Mental

Spall Namepre-requisLevelIntSagMPPoints SkillPrice
Heal LightNo One3151929897 Golds

Restores health to the target Obvious use :-) LH Temple-Moonrock. Self or single friendly target, Duration: Instant


Heal Serious: Type Mental

Spall Namepre-requisLevelIntSagMPPoints SkillPrice
Heal SeriousHeal Light1316344148177 Golds

Restores health to the target Obvious use :-) LH Temple-Moonrock Self or single friendly target, Duration: Instant


Turn Undead: Type Mental

Spall Namepre-requisLevelIntSagMPPoints SkillPrice
Turn UndeadNo One19164351715713 Golds

Assaults an undead target with powerful righteous words of banishment A very useful spell for undead monsters. Especially with 'tons“ of wisdom :-) Popular for undeads and Makrsh P'Tangh himself. RD Temple-Brother Thorkas. Single enemy target, Duration: Instant


Heal Critical: Type Mental

Spall Namepre-requisLevelIntSagMPPoints SkillPrice
Heal CriticalHeal Serious27175572129457 Golds

Restores health to the target Obvious use :-) AR Druids-Earthsong Yrian. Self or single friendly target, Duration: Instant


Tranquility: Type Physical

Spall Namepre-requisLevelIntSagMPPoints SkillPrice
TranquilityHeal Critical381771452655252 Golds

Increases the caster's wisdom +33% Wisdom. Very useful spell because the wisdom raise affects both offensive spells dmg and defensive spells' AC (for the wisdom dependent spells). RD Temple-Brother Thorkas. Caster only, Duration: 5:00


Sanctuary: Type Physical

Spall Namepre-requisLevelIntSagMPPoints SkillPrice
SanctuaryMana Shield & Stone Skin5218911203399632 Golds

Protects the caster from all bodily harm for a short period of time. It raises the caster's AC (+9.000) and resists (+50.000) for 1 min. Note that during this min and for another 1 min the caster cannot cast any kind of spell or perform any kind of attack. Virtually an “escape” spell. RD Castle-Bishop Crowbanner. Caster only, Duration: 1:00


Healing: Type Mental

Spall Namepre-requisLevelIntSagMPPoints SkillPrice
HealingHeal Critical5518961335110825 Golds

Restores health to the target This is the last really useful healing spell. The other two (mass healing & healing mist) in the series are a little “luxury” for some users when comparing the stats required and the effect that they have on HPs. RD Castle-Bishop Crowbanner. Self or single friendly target. Duration: Instant


Bless: Type Physical

Spall Namepre-requisLevelIntSagMPPoints SkillPrice
BlessNo One591910214037126673 Golds

Increases the target's max HP, attack and archery skills One of the best spells in the game. The HPs, archery and attack raise is very useful and all characters will benefit from this “bless”. It's a must for priests and paladins. The increase is wisdom dependant. SC Temple-Nissus Haloseeker. Self or single friendly target, Duration: 30:00


Mass Healing: Type Mental

Spall Namepre-requisLevelIntSagMPPoints SkillPrice
Mass HealingHealing63191081539143557 Golds

Restores health to the target and all group members in the vicinity. This spell has a moderately large area of effect Use: Healing spell, heals the caster, plus players that are grouped with him. SC Temple-Nissus Haloseeker. Any self and close friendly target (mass effect), Duration: Instant


Healing Mist: Type Mental

Spall Namepre-requisLevelIntSagMPPoints SkillPrice
Healing MistMass Healing75201251745200625 Golds

Restores health to the target and all group members in the vicinity. This spell has an extremely large area of effect Healing spell, heals the caster, plus any other player that they are grouped with. SC Temple-Nissus Haloseeker. Any self and close friendly target (mass effect), Duration: Instant


en/sortlumiere.txt · Last modified: 2023/11/10 15:35 by goa

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